Shadow Magic

Shadow Magic is one of the most powerful magics found on Mysto. It uses the power of the shadow to do massive amounts of damage, but at the cost of forsaking the light. It is also common for the United Empires to outlaw shadow magic and corruption in all its forms.

There are a few ways to become a shadow mage, the most common way is to (REDACTED FROM PUBLIC KNOWLEDGE.)

While the above is the most common way, another way is to have another shadow mage ensnare your soul then kill you, which will trap your soul in the shadow altar and converts you to a shadow mage.

In order to cast Shadow Magic, you will need a corrupted wand. To corrupt a wand, you will want to take a neutral aligned wand (non light) to the Shadow Altar and run the command /infusestick. Once the wand is corrupted, you can use dark spells normally.

As a Shadow Magic user, it is smart to not tell anyone about this, nor let anyone know you are corrupted, as they may seek to destroy all you have worked for. Generally, keeping it a secret with Mysterious Masks and not openly using Shadow Magic are your best bets.

Infuse Shadow Shards

 * Level Needed: 25
 * Xp Given: 10
 * Cooldown: 1 second
 * Shards: None
 * Description: Infuses 2 shadow shards from the shadow altar.
 * Damage: N/A
 * Range: Must be within the shadow altar to cast.

Self Sacrifice

 * Level Needed: 25
 * Xp Given: 1000
 * Cooldown: 300 seconds
 * Shards: 4 Dark Shards
 * Description: Sacrifices yourself to the Dark Lords.
 * Damage: N/A
 * Range: N/A
 * Corruption: If you have less than 100 corruption, you will gain 1 corruption. This death does not announce to the server.

Shadowball

 * Level Needed: 30
 * Xp Given: 20
 * Cooldown: 2 seconds
 * Shards: 2 Dark Shards
 * Description: Cast a Shadowball whose power depends on your corruption.
 * Damage: 0.5 + 1.5* (corruption / 15) (Min 0.5, Max 18.0)
 * Range: 36.0 + 2 (0.5 + 1.5* (corruption / 15)) (Min 37.0, Max 72.0)

EnsnareSoul

 * Level Needed: 32
 * Xp Given: 20
 * Cooldown: 3 seconds
 * Shards: 2 Dark Shards
 * Description: Cast a snare which will bind the target's soul to the shadow altar should they fall. This effect lasts 10 minutes.
 * Damage: None.
 * Range: 36.0 + 4 * Number of People who's soul is trapped in the altar

Curse

 * Level Needed: 34
 * Xp Given: 20
 * Cooldown: 3 seconds
 * Shards: 4 Dark Shards
 * Description: Casts a curse that will give a hit player debuffs which last depending on your corruption.
 * Damage: None.
 * Effects:
 * Duration: 4 + (2 * (Corruption/10))) (Min 4.0, Max 20.0)
 * Weakness 1
 * Mining Fatigue 1
 * Slowness 1
 * Range: 36.0 + 2 * (2 * (Corruption/10))

Blind

 * Level Needed: 37
 * Xp Given: 25
 * Cooldown: 5 seconds
 * Shards: 4 Dark Shards
 * Description: Blinds your opponent for a duration that depends on your corruption.
 * Damage: None.
 * Effect:
 * Duration: 4 + Corruption/10 (Min 4.0, Max 20.0)
 * Blindness 1
 * Range: 36.0 + 2 * (corruption / 10) (Min 36.0, Max 76.0)

Infuse Shadow Shards

 * Level Needed: 38
 * Xp Given: 40
 * Cooldown: 1 second
 * Shards: None
 * Description: Infuses 8 shadow shards from the shadow altar.
 * Damage: N/A
 * Range: Must be within the shadow altar to cast.

Corrupt

 * Level Needed: 42
 * Xp Given: 25
 * Cooldown: 10 seconds
 * Shards: 3 Dark Shards
 * Description: Spreads the corruption to others with their souls bound to the shadow altar. On a successful it, you lose 5 corruption.
 * Damage:
 * Range: 4.0
 * Effect:
 * Against a Paladin (Light Aligned): -10 Purity.
 * Against a Shadow Player: +5 Corruption if lower than 20 corruption, OR +5 corruption if your corruption is higher than theirs.
 * Against a neutral aligned player: +5 corruption

Shadowpulse

 * Level Needed: 47
 * Xp Given: 25
 * Cooldown: 5 seconds
 * Shards: 4 Dark Shards
 * Description: Cast a Shadowpulse whose power depends on your corruption.
 * Damage: 1.5 + 2.5 * (corruption / 8) (Min 1.5, Max 20.0)
 * Range: 36.0 + 2 * (1.5 + 2.5 * (corruption / 8)) (Min 39.0, Max 76.0)